"Introduction to MODO" for the Gnomon Workshop.
https://www.thegnomonworkshop.com/tutorials/introduction-to-modo
I did the vehicle entirely inside MODO 12 trial version, without scripts or external plug-in.
Procedural texturing approach all assets are without UVs.
I sculpted the terrain inside Zbrush and then I did the final render in MODO.
Enjoy guys! Concept vehicle by Oscar Cafaro.
Thank you for watching.
Introduction to Modo, Interface and Workflow with Gennaro Esposito